2022-2023 Undergraduate Catalog
Art & Design (Technology, Art, & Design)
Programs
-
Art: New Studio Practice, B.F.A.
major
3-D Arts Emphasis -
Art: New Studio Practice, B.F.A.
major
Illustration Emphasis -
Technology, Art and Design, B.S.
major
Exhibit & Experience Design Emphasis -
Technology, Art and Design, B.S.
major
Event Planning & Project Management Emphasis -
Technology, Art and Design, B.S.
major
Creativity & Innovation Emphasis -
Technology, Art and Design, B.S.
major
Prototype Engineering & Model Making Emphasis -
Technology, Art and Design, B.S.
major
Interactive Multimedia Design Emphasis -
Technology, Art and Design, B.S.
major
Graphic Design Emphasis -
Technology, Art and Design, B.S.
major
Digital Illustration & Animation Emphasis - Art minor
- Design minor
- Event Design minor
- Event Planning minor
- Interactive Multimedia Design minor
- Maker Space Technology minor
- Technology, Art & Design minor
- 2-D Art & Design Technology cert
- 3-D Art & Design Technology cert
- Educational Technology cert
- Maker Space Technology cert
- Making Money As A Maker cert
Technology, Art & Design
Programs
- Applied Engineering, B.A.S. major
- Applied Management, B.A.S. major
-
Art: New Studio Practice, B.F.A.
major
3-D Arts Emphasis -
Art: New Studio Practice, B.F.A.
major
Illustration Emphasis - Engineering Technology, B.S. major
-
Project Management, B.S.
major
Construction and Facility Management Emphasis -
Project Management, B.S.
major
Operations Management Emphasis -
Project Management, B.S.
major
Product Development Emphasis -
Technology, Art and Design, B.S.
major
Exhibit & Experience Design Emphasis -
Technology, Art and Design, B.S.
major
Event Planning & Project Management Emphasis -
Technology, Art and Design, B.S.
major
Creativity & Innovation Emphasis -
Technology, Art and Design, B.S.
major
Prototype Engineering & Model Making Emphasis -
Technology, Art and Design, B.S.
major
Interactive Multimedia Design Emphasis -
Technology, Art and Design, B.S.
major
Graphic Design Emphasis -
Technology, Art and Design, B.S.
major
Digital Illustration & Animation Emphasis - Art minor
- Design minor
- Engineering Technology minor
- Event Design minor
- Event Planning minor
- Interactive Multimedia Design minor
- Maker Space Technology minor
- Project Management minor
- Technology, Art & Design minor
- 2-D Art & Design Technology cert
- 3-D Art & Design Technology cert
- Educational Technology cert
- Lean Six Sigma cert
- Maker Space Technology cert
- Making Money As A Maker cert
- Technology Manager cert
Technology, Art and Design, B.S.
major
Creativity & Innovation Emphasis
Required Credits: 78
Required GPA: 2.00
Required TAD Core Courses
Complete the following courses:
- TADD 1100 Orientation to Technology, Art, and Design (2 credits)
- TADD 1200 Two-Dimensional Visual Foundations (2 credits)
- TADD 1300 Three-Dimensional Visual Foundations (2 credits)
- TADD 1400 The Art of Napkin Sketching (2 credits)
- TADD 1500 Tech Toolbox I: Illustrator (2 credits)
- TADD 1550 Tech Toolbox I: Photoshop (2 credits)
- TADD 1600 Fundamentals of Digital Photography (2 credits)
- TADD 1700 Presentation Planning, Design, and Delivery (3 credits)
- TADD 1800 Creativity in Action (2 credits)
- TADD 3090 Leadership in Creative Industries (2 credits)
- TADD 3360 History of Contemporary Art & Design: Present-1950 (3 credits)
- TADD 3551 Tech Toolbox I: 3ds Max (2 credits)
Creativity & Innovation
Once students successfully complete the TAD Common Core
(26 credits), they must work with their academic advisor to
build their educational plan. To earn the Creativity and
Innovation emphasis, this educational plan must consist of
an additional 52 credits mutually agreed upon from the
School of Technology, Art & Design.
In other words, these remaining 52 credits can be any TADD
or TADT courses offered by the School of Technology, Art & Design.
Program Learning Outcomes | Technology, Art & Design, B.S.
1. Students will communicate effectively in oral, written and visual forms.
2. Demonstrate knowledge in diverse cultural and historical perspectives and apply them to their art and design practice.
3. Students will develop and demonstrate competence in implementing art and/or design principles.
4. Students will demonstrate the ability to implement the creative process independently and/or interdependently.
5. Students will exhibit the ability to seek, give and accept constructive criticism.